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Kirsdarke
12-17-2006, 03:17 PM
High-resolution texture packages are collections of textures, the images used in a ROM file, that are used to replace the original game's graphics with the author's.

Example:

Before: http://i137.photobucket.com/albums/q234/90Kirsdarke/LegendofZeldaThe-OcarinaofTimeEM3V1.jpg
After: http://i137.photobucket.com/albums/q234/90Kirsdarke/THELEGENDOFZELDA-1.jpg

If you want to transform the way your games look as shown above with the Zelda OOT example, you will need only two things:
Rice's Video Plugin, which can be downloaded from here (http://www.filesend.net/download.php?f=21d86e32335a71b5c3a62c4d13cbde55).
The hi-res texture 'mod' for the game to be loaded using the plugin.A list of hi-res texture mods available: (If you want screenshots, they're in the download thread.)
Banjo-Kazooie (http://www.emutalk.net/showpost.php?p=358674) by macphisto
Diddy Kong Racing (http://www.emutalk.net/showpost.php?p=263483) by _pm_
GoldenEye 007 (http://www.emutalk.net/showpost.php?p=266209) by Kerber2k
Legend of Zelda, The: Majora's Mask (http://www.emutalk.net/showpost.php?p=322434) by Djipi and MDtauk (Screenshots here (http://www.coolrom.com/forums/showpost.php?p=65999))
Legend of Zelda, The: Ocarina of Time (http://www.metallico.com.ar/pub/zelda_021.rar) by KMan and Federelli
Mario Kart 64 (http://www.emutalk.net/showthread.php?t=36383) by Mazzocchi
Monopoly (http://www.emutalk.net/showpost.php?p=263145) by krhyluv
Starfox 64 (http://www.emutalk.net/showthread.php?t=26727) by Kid A
Super Mario 64 (http://www.coolrom.com/forums/showpost.php?p=63826) by cloudscapes, _pm_, and John Doe
Super Smash Bros. (http://www.emutalk.net/showpost.php?p=365558) by _pm_ and optimus$prime
Virtual Chess 64 (http://www.coolrom.com/forums/showpost.php?p=68276) by sToRm_seveN
Wave Race 64 (http://www.emutalk.net/showpost.php?p=326897) by The Dave
WWF No Mercy (http://www.emutalk.net/showpost.php?p=328336) by alanchizHow to load them using Rice's Video Plugin 6.1.1:
Download the texture pack to Emulator\Plugin\HiRes_Texture\InternalROMName. The typical example would be C:\Program Files\Project64 1.6\Plugin\HiRes_Texture\THE LEGEND OF ZELDA, in the case of Zelda OOT. The internal ROM name of Zelda OOT is THE LEGEND OF ZELDA, therefore, the plugin loads the textures from that folder.
Choose Rice's Video Plugin 6.1.1 beta 10 as your graphics plugin. Instructions for changing your graphics plugin are provided with the download link for the plugin above.
Open the plugin configuration dialoge for the plugin.
Turn on the "Load hi-res texutures if available" option from the Texture Filters tab in the plugin configuration. Some visual aid to show what I mean:http://i78.photobucket.com/albums/j112/rswedlo/Help%20Images/HiRes_Load.png

Then you're ready. Load the game in your emulator. Needless to say, you will definitely notice whether or not it worked by looking at the game.

chaos master
12-17-2006, 05:35 PM
holy crud the sky looks amazing

http://img242.imageshack.us/img242/4859/thelegendofzelda20zr8.jpg

Iconoclast
12-23-2006, 01:39 PM
Thread updated. Texture mod for Banjo-Kazooie has been added.

Since I'm not much of a hi-res person--meaning, I don't usually use high-resolution emulation when playing games--I haven't taken any screenshots yet. Perhaps you, Kirsdarke, would like to do the screenshot-taking? Also, somebody's gotta Google for newly-released mods. I can do both of these things, if you want.

Kirsdarke
12-23-2006, 01:47 PM
Thread updated. Texture mod for Banjo-Kazooie has been added.

Since I'm not much of a hi-res person--meaning, I don't usually use high-resolution emulation when playing games--I haven't taken any screenshots yet. Perhaps you, Kirsdarke, would like to do the screenshot-taking? Also, somebody's gotta Google for newly-released mods. I can do both of these things, if you want.That would be fine. I wanna try out all these hi res mods anyway.

Iconoclast
12-23-2006, 03:37 PM
Added the following INI configuration in plugin download:

Banjo-Kazooie
Europe (E)
Japan (J)
United States (U)
Legend of Zelda, The: Ocarina of Time
Europe (E)
Europe - Master Quest (E)
Japan (J)
United States (U) - already exists/no changeGames should look better now.

The glitches I was able to fix in Banjo-Kazooie via the INI change:

Enabled frame buffer attempts to try to render the pause screen and Bottles' secret jigsaw challenges.
Smoke/alpha issues
Slight frame update issuesWhat I could not accomplish/fix:

Jigsaw challenge display screen smoke
Perfect frame buffer-texture-rendering
Textural update issuesEven so, the hi-res still makes it look great. Also, screenshots for Banjo-Kazooie have been added.

Iconoclast
12-23-2006, 05:14 PM
Added mod for Zelda MM. Probably the most difficult game I ever had to witness myself writing an INI confuration entry for, there are still a couple remaining issues:

Motion blur unsupported
Frame buffer effect unsupported during subscreen pause
Both of these issues CAN be fixed by enabling what is called frame buffer emulation, but, unfortunately, the cost of speed is so high, that it is very likely that for the average system, the low speed just won't be worth it to the point where the game becomes unplayable.

If you think I'm wrong, go ahead and see for yourself. Open your plugin configuration, go to the Default Game Options tab, and set "N64 Frame Buffer Emulation" option to "Basic Framebuffer," which is the option that fixes these issues that costs the least amount of speed. Motion blur and pause/frame buffer effects will show up in the game now, but your system may experience emulation slowdown in the following areas:

When Link is putting on or removing one of the four transformation masks
The final battle arena where you fight Majora's Mask
The game intro where Majora's Mask zooms in and out and the Happy Mask Man giggles in possession of the mask
When Sharp is doing several vertical 360s after playing the Song of Storms
The moon, when Link is running and motion blur is used
Cinematic cutscenes where Link heals characters with the Song of Healing
Probably other areas that I have forgotten.

Iconoclast
12-23-2006, 07:31 PM
Added hi-res texture mod for Super Smash Bros. and screenshot previews as well as INI configuration for the following country versions:

Europe (E)
Japan (J)
PAL (A)
United States (U)

Iconoclast
12-24-2006, 12:13 PM
Holy ****. I just found out that there were some invisible threads that I could not normally see. I don't know what that is about, but I found several other hi-res mods as well. Look at KD's post, all those new hi-res I linked to.

This is going to take me all day to catch up with all of this (configuring, screenshots, etc.). There are actually TWO fiercly decent SM 64 hi-res mods, so I cannot link to just one of them. Instead, I am going to merge them both into one, and upload it within my next post.

The INI configuration and screenshots, however, will have to come last.

Iconoclast
12-24-2006, 12:38 PM
I've got Super Mario 64 hi-res uploaded here.

http://www.filesend.net/download.php?f=f54a3ff749625b2af6fc66f3229ac6d2

Again, this is a combination of two texture packs:

Pack 1
cloudscapes: Environmental texturing
_pm_: Additional environmental texturing
Pack 2
John Doe: GUI texturingThis thing looks even better than the one for Zelda OOT.

The next time I reply to this thread, all screenshots will be available, all games configured for Rice's, and any new hi-res I will find (unlikely) will be uploaded.

Iconoclast
12-25-2006, 04:14 PM
I've decided to remove the screenshots. Complete waste of my time. If you want screenshots, click on the damn link for the game, and you'll get a bunch of them in the thread author's posts.

Issues support has also been dropped. (Removed 'Issues.html')

Added high-resolution texture packs for the following games:

Diddy Kong Racing by _pm_
GoldenEye 007 by Kerber2k
Mario Kart 64 by Leonardo20 (Apparently, this guy did nothing special. I'm looking for a better hi-res for the game in the meantime.)
Monopoly by krhyluv
Starfox 64 by Kid A
Super Mario 64 by cloudscapes, _pm_, and John Doe
Virtual Chess 64
Wave Race 64 by The Dave
WWF No Mercy by alanchizAdded INI configuration for the following:

Diddy Kong Racing
Europe (E)
Japan (J)
United States (U)
GoldenEye 007
Europe (E)
Japan (J)
United States (U)
Mario Kart 64
Europe (E)
Japan (J)
United States (U)
Monopoly
United States (U)
Star Fox 64
Europe (E)
Japan (J)
PAL (A)
United States (U)
Super Mario 64
Europe (E)
Japan (J)
United States (U)
Virtual Chess 64
Europe (E)
United States (U)
Wave Race 64
Europe (E)
Japan (J) {d691915c06c30ab3-4a}
Japan (J) {e2f35d53f1899760-4a}
United States (U)
WWF No Mercy
Europe (E)
United States (U)Off-topic rant: The whole PAL (A) - NTSC (PD) thing is just retarded. Who the hell wants 50 frames per second?

Kirsdarke
12-31-2006, 05:16 PM
Heres a few MM screenshots

http://i137.photobucket.com/albums/q234/90Kirsdarke/ZELDAMAJORASMASK-0.jpghttp://i137.photobucket.com/albums/q234/90Kirsdarke/ZELDAMAJORASMASK-1.jpg

http://i137.photobucket.com/albums/q234/90Kirsdarke/ZELDAMAJORASMASK-2.jpghttp://i137.photobucket.com/albums/q234/90Kirsdarke/ZELDAMAJORASMASK-5.jpg

http://i137.photobucket.com/albums/q234/90Kirsdarke/ZELDAMAJORASMASK-7.jpghttp://i137.photobucket.com/albums/q234/90Kirsdarke/ZELDAMAJORASMASK-8.jpg

http://i137.photobucket.com/albums/q234/90Kirsdarke/ZELDAMAJORASMASK-9.jpghttp://i137.photobucket.com/albums/q234/90Kirsdarke/ZELDAMAJORASMASK-10.jpg

http://i137.photobucket.com/albums/q234/90Kirsdarke/ZELDAMAJORASMASK-11.jpg

Iconoclast
01-09-2007, 06:47 PM
How could I have missed this thread update? Probably because of all of the damn GC thread updates that frustrated me to skip this one.

That's a nice metallic appearance. I kind of like the ebony one I made better, but I honestly would like yours better if you could find a way to give the pieces a metallic apperance so that they match up with the board.

I will edit the post and include your post. I will not, however, merge mine with yours, because they don't seem to mix together very well. I think that, if you retextured the pieces OR did a different kind of retexture on the board, giving it a neon glow even or something besides metal, then I might merge them. Instead, I'm going to have both of our download links in this thread for the hi-res for this game.

monkeybeast0
01-20-2007, 04:03 AM
on Rice's Video Plugin it keeps telling me advanced options cannot be changed. how can i fix this?

Iconoclast
01-20-2007, 08:52 AM
Turn off "Hide Advanced Settings" from under the General Options tab. If the game is currently running, these options should become available.

aShtk
03-22-2007, 09:29 AM
Nearly every link is dead :(
Where can I find hi-res pack for goldeneye, majora's mask and smash bros ?
I've been looking on the net but could t find anything :(

If someone would accept to send me these files :)

Bruno

stan
03-25-2007, 04:01 AM
Hello,

I want to download the High-Resu.. Pack for TLoZ:OoT but the only thing I see is a empty emulation64-forum site with no thread.

Ähm, could someone of you upload a texture pack for TLoZ:OoT please?

wfg
stan

Iconoclast
10-21-2007, 05:27 PM
For some odd reason I get the feeling as if I intentionally ignored that post...sorry about that.

Links were updated; EmuTalk switched to PHP eventually.

Pouso-G
10-23-2007, 06:13 PM
All this reminds me of the old days from the C64. A lo of games got cracked and bug fixed by cracking groups (a lot of the still active today!!). The biggest part was often to fix sprites, that were buggy on the original release!

It's a great work you're doing! Keep up the good work Iconoclast!

Iconoclast
10-26-2008, 07:40 PM
In February 2003 the idea of retexturing video games in emulation was first investigated in by Rice for the Nintendo 64. The next month he released a plugin that supported dumping and loading into memory modified versions of those textures in replacement of the in-game pixel maps.

The first tool to support dumping textures from and writing them to the actual ROM image file was N64GFX (recently updated to version 2.0).

This is a list of retexturings intended for download at the EmuTalk community.

Also join Homebrew Heaven for other projects.
---------
Banjo-Kazooie

macphisto (http://www.emutalk.net/showthread.php?t=38041)
Rice, hizoka10 (http://www.emutalk.net/showthread.php?t=26751)
The_nameless (http://www.emutalk.net/showthread.php?t=35095)
V-King (http://www.emutalk.net/showthread.php?t=26846)

Castlevania

Googol (http://www.emutalk.net/showthread.php?t=27336)

Castlevania: Legacy of Darkness

gitech (http://www.emutalk.net/showthread.php?t=43535)

Conker's Bad Fur Day

Kazangwa (http://www.emutalk.net/showthread.php?t=40208)
SonicSquarepant (http://www.emutalk.net/showthread.php?t=40687)

Diddy Kong Racing

_pm_, Entreri (http://www.emutalk.net/showthread.php?t=26609)

Doom 64

Djipi (http://www.emutalk.net/showthread.php?t=33049&page=2)

Duke Nukem 64

SomeThingEviL (http://www.emutalk.net/showthread.php?t=43893)

F-Zero X

Kid A (http://www.emutalk.net/showthread.php?t=26603)
sonic3d, sonic3d (http://www.emutalk.net/showthread.php?t=44987)

FIFA 99

Dejital (http://www.emutalk.net/showthread.php?t=26728)

Goemon's Great Adventure

Vanit (http://www.emutalk.net/showthread.php?t=29996)

GoldenEye 007

Kerber2k (http://www.emutalk.net/showthread.php?t=26889)
sick deal (http://www.emutalk.net/showthread.php?t=26889&page=10) (font only)
sick deal (http://www.emutalk.net/showthread.php?t=28816) (Library only)

Harvest Moon 64

CoffeeandTV (http://www.emutalk.net/showthread.php?t=27293)

Jet Force Gemini

PKGINGO (http://www.emutalk.net/showthread.php?t=26557) (three textures only)

Legend of Zelda, The: Majora's Mask

Djipi (http://www.emutalk.net/showthread.php?t=33664) (includes cel shade project)
El Kameleon (http://www.emutalk.net/showthread.php?t=30928)
frogsoblivious (http://www.emutalk.net/showpost.php?p=335930)
mdtauk, Djipi (http://www.emutalk.net/showthread.php?t=29613)
MuhMuh (http://www.emutalk.net/showthread.php?t=27485)

Legend of Zelda, The: Ocarina of Time

DANO555666, M[u]ddy, zeldafan970, mdtauk, enterthehatrix, diamond_rust, mode7, Driscol (http://www.emutalk.net/showthread.php?t=29369) (generally archived)
Djipi (http://www.emutalk.net/showthread.php?t=26842)
Federelli (http://www.emutalk.net/showthread.php?t=26320)
Federelli (http://www.emutalk.net/showthread.php?t=32392) (for hacked versions of MQ only)
JDavis, MuhMuh (http://www.emutalk.net/showthread.php?t=32399) (low-resolution project)
mountains (http://www.emutalk.net/showthread.php?t=40188) (adult Link only)
MOYcano 0.23 (http://www.emutalk.net/showthread.php?t=28679) (low-resolution project)
Nintendo3000 (http://www.emutalk.net/showthread.php?t=33078)
SWAT_Marc, Federelli, gandalf (http://www.emutalk.net/showthread.php?t=15546&page=3)
TallgeeseIII (http://www.emutalk.net/showthread.php?t=26780) (Link only)
the_Jesta (http://www.emutalk.net/showthread.php?t=33049) (not archived)
Tjalian (http://www.emutalk.net/showthread.php?t=28159)

Mario Kart 64

ambar, Obeydelmejor (http://www.emutalk.net/showthread.php?t=33339) (item icons only)
ambar, PDK, lepascal, NES_player4LIFE (http://www.emutalk.net/showthread.php?t=34429)
Kerber2k (http://www.emutalk.net/showthread.php?t=28779)
Leonardo20 (http://www.emutalk.net/showthread.php?t=26268)
Pietschie (http://www.emutalk.net/showthread.php?t=44939) (multiplayer only)
Risio (http://www.emutalk.net/showthread.php?t=33989) (Royal Raceway only)
Skielledslacker (http://www.emutalk.net/showthread.php?t=34429) (Koopa Troopa Beach only)Monopoly
krhyluv (http://www.emutalk.net/showthread.php?t=26581)

Mega Man 64

Cruz01 (http://www.emutalk.net/showthread.php?t=45160)

Paper Mario

alien{S}py, j234 (http://www.emutalk.net/showthread.php?t=29695)
DDRPIP (http://www.emutalk.net/showthread.php?t=36693)
Djipi (http://www.emutalk.net/showthread.php?t=27015)
Frogcoin (http://www.emutalk.net/showthread.php?t=26923)
j234 (http://www.emutalk.net/showthread.php?t=26841)
Mike Haggar (http://www.emutalk.net/showthread.php?t=27758)

Perfect Dark

Dhjiz (http://www.emutalk.net/showthread.php?t=26834)

Quest 64

Djipi, Noglory (http://www.emutalk.net/showthread.php?t=35513) (Melrode environment only)

Shadow Man

Im Bored (http://www.emutalk.net/showthread.php?t=30871)

Sin and Punishment

Vanit (http://www.vanitstudios.com/) (includes English translation)

Spider-Man

Im Bored, Mollymutt (http://www.emutalk.net/showthread.php?t=29166)

Star Fox 64

Eikef7 (http://www.emutalk.net/showthread.php?t=32051)
Kid A, raiven (http://www.emutalk.net/showthread.php?t=42231)

Super Mario 64

cloudscapes (http://www.emutalk.net/showthread.php?t=26270)
Datadayne (http://www.emutalk.net/showthread.php?t=40216) (low-resolution project)
elxuxi (http://www.emutalk.net/showthread.php?t=41509)
HiReZ92 (http://www.emutalk.net/showthread.php?t=36480)
hizoka10 (http://www.emutalk.net/showthread.php?t=26486)
Inzane (http://www.emutalk.net/showthread.php?t=38078)
Jale "Butters" (http://www.emutalk.net/showthread.php?t=35193)
JMPIV4 (http://www.emutalk.net/showthread.php?t=27051)
John Doe (http://www.emutalk.net/showthread.php?t=26530)
Kamran (http://www.emutalk.net/showthread.php?t=26576)
Kid A (http://www.emutalk.net/showthread.php?t=26676) (cel shade project)
Kolano (http://www.emutalk.net/showthread.php?t=26534) (heart and King Bob-omb's yellow spheres)
LexLuthor (http://www.emutalk.net/showthread.php?t=39376)
minkster (http://www.emutalk.net/showthread.php?t=26551) (power meter only)
mode7 (http://www.emutalk.net/showthread.php?t=36018)
Mojo Man!!! (http://www.emutalk.net/showthread.php?t=27664) (castle portrait only)
Nelde, ~4shades (http://www.emutalk.net/showthread.php?t=37950) (retexture of Mario to look like Luigi)
retro-polis (http://www.emutalk.net/showthread.php?t=37835) (retro project)
Rice (http://www.emutalk.net/showthread.php?t=26868) (dialoge font only)
Risio (http://www.emutalk.net/showthread.php?t=30498) (retro project)
Smile Lee (http://www.emutalk.net/showthread.php?t=26512)
stev418 (http://www.emutalk.net/showthread.php?t=32207) (multicolored font only)
TS_Death_Angel (http://www.emutalk.net/showthread.php?t=30899) (digits and GUI only)

Super Smash Bros.

_pm_, optimus$prime (http://www.emutalk.net/showthread.php?t=26284)
Datadayne (http://www.emutalk.net/showthread.php?t=44105)
Elite Knight (http://www.emutalk.net/showthread.php?t=44073)
Mojo Man!!! (http://www.emutalk.net/showthread.php?t=27664) (partial character icons retexture)
Pietschie (http://www.emutalk.net/showthread.php?t=44911)
Turok 2: Seeds of Evil
Vinilipe (http://www.emutalk.net/showthread.php?t=32145) (no way to download)Wave Race 64
JWille (http://www.emutalk.net/showthread.php?t=32204)
The Dave (http://www.emutalk.net/showthread.php?t=32291) (cel shade project)
The_Invisible, Theboy (http://www.emutalk.net/showthread.php?t=27740)

Iconoclast
11-04-2008, 08:02 PM
http://www.emutalk.net/showthread.php?t=44911 - Super Smash Bros.
http://www.emutalk.net/showthread.php?t=46835 - Mario Party 2

First one's been up a long time...waiting for a download but trying to not miss too many seconds of not updating this thread with it after it is uploaded.

Viney
11-06-2008, 11:36 PM
so what do i download to get these hi res versions?! they look really good, is there much effort to get them. do i have to join anything. icon, you know youre stuff with project 64. Help!! please. :)

Iconoclast
11-07-2008, 04:57 PM
https://ricevideo.bountysource.com/ is for beginners.

For a detailed guide on loading replacement textures using Rice's Video Plugin I will reference a page I wrote in:
http://bmgcl.emuxhaven.net/files/N64EmuDoc.chm

Viney
11-07-2008, 09:38 PM
thanks i'll check it out. you da man icon! :)

PreyOnTheWeak
11-10-2008, 04:36 AM
Not to sure if this helps, but this person has taken upon himself to list and compile all the N64 High-rez and Moded Packs here (http://www.emutalk.net/showthread.php?t=42231) for easy use.

Viney
11-10-2008, 04:44 AM
do you have to download any plugins?? what are the steps to using them. i wont have trouble finding them just using them. :)

PreyOnTheWeak
11-10-2008, 05:02 AM
Depending which Emu your using, but any will more then likely work. All you need is a video plug-in from either Rice or Glide64 then go to your Emu's video settings and change it to the one you DL. After that just DL the High-rez packs into the game folder for which the pack is for.

Iconoclast
11-10-2008, 01:33 PM
I just made sure all of the resources I mustered didn't miss anything in his thread.

Viney for you I will start a thread in this forum now.

Schlachtwerk
01-04-2009, 12:14 PM
The Hires Packs are not working by me :(

Iconoclast
01-04-2009, 02:34 PM
They must work to work; why do they not work?