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#1
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Project64, if not all Nintendo 64 emulators, have two emulation glitches with the most simplisticly programmed Nintendo 64 ROM:
Now apply the new plugin. In Project64, use the Options/Settings command. In 1964, you can use the Ctrl+P shortcut to change your plugins. I am not explaining how to do it with other Nintendo 64 emulators; you should not be using Nintendo 64 a emulator other than Project64 and 1964. There are exceptions, but none that apply to the few ROMs, if not only Super Mario 64, optimal with this plugin. Change your graphics plugin to the Direct64 v0.5 ALPHA setting. Apply the settings, and exit the configuration prompt. Now, on the same menu that you used to configure which plugins to use, there should be another command on that menu used to configure the graphics plugin Direct64. Execute that command. Make sure that the plugin settings match these: ![]() The following Direct64 plugin options have no universally good setting:
Well, any questions or problems with the plugin? |
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#2
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what do you mean that Super Mario 64 is the most simplistically programmed N64 game? Where is your proof and source? I would like to see!
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#3
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Quote:
And can ur plug-in do this??
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#4
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Kameo, I don't get it. Nice image, though.
NVM, I just read your text. No, my plugin can't do that. I doubt any plugin can do that, either. Direct64 is a four-star plugin that is best for Super Mario 64 and perhaps other N64 ROMs I have not yet researched. What is that, a Japanese or different country version of Zelda OOT? Some other version of Zelda OOT, v1.1/1.2, or Master Quest? No, no plugin just makes graphics look so much more 3-D all of a sudden. Computers aren't magic.Ah, you are missing some hearts (not health, but heart pieces left in the game to get)! I have one last heart piece to get, but I can't find it! Quote:
Where is my proof and source? Good question. It tells me you must have learned about judging and rating website content and information or something. I have no proof or source, so forget I said it! IDK, I'm wrong, I guess! Heh, so leave me alone. My bad assumption. Wasn't worth saying. Last edited by Iconoclast; 06-10-2006 at 05:29 PM. |
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#5
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The best plugins for "Ms. Pac-Man: Maze Madness":
![]() I mean, Direct64 is only best for Super Mario 64. The only GFX plugin that I know of that fixes the issues in "Ms. Pac-Man: Maze Madness" is the five-star plugin, out of the only two or three, Rice's Video Plugin. There are two problems with the game. The 3-D label text has no color and things seem monochrome and the character text is way too hard for anybody to read. If you fix one of these two problems, the other remains a problem no matter what. Rice's Video Plugin, using the below configuration, fixes both of these issues. Do not enable TMEM emulation. ![]() |
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#6
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Quote:
Quote:
Also, yeah, judging and rating is simple stuff. My school made me take it in a research skills class, and I already knew it all! Easiest class ever. My teacher says I am a natural genius at that stuff and I should consider going into computers, but I digress..............
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#7
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Anyway, those are two games that you do not want to use Jabo's Direct 3-D 8 GFX plugin on. |
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#8
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Super Mario 64 is not the easiest ROM to emulate. I would say Forsaken is. It's just that, what do you think of when someone says Nintendo 64? Mario 64. So anyone who made an emulator knew it had to emulate Mario 64. So that was usually one of the first things that they made work. It isn't that it is the simplest.
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#9
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Then how come the FPS is so much faster than the other ROMs? It was the first Nintendo 64 game ever made that I can see, why shouldn't it be so simply programmed? Just forget I brought that point up.
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