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#1
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High-resolution texture packages are collections of textures, the images used in a ROM file, that are used to replace the original game's graphics with the author's.
Example: Before: http://i137.photobucket.com/albums/q...fTimeEM3V1.jpg After: http://i137.photobucket.com/albums/q...DOFZELDA-1.jpg If you want to transform the way your games look as shown above with the Zelda OOT example, you will need only two things:
![]() Then you're ready. Load the game in your emulator. Needless to say, you will definitely notice whether or not it worked by looking at the game.
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Sigs are for people who aren't Kirs (which is probably why you have one) Last edited by Iconoclast; 10-21-2007 at 05:49 PM. |
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#2
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holy crud the sky looks amazing
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#3
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Thread updated. Texture mod for Banjo-Kazooie has been added.
Since I'm not much of a hi-res person--meaning, I don't usually use high-resolution emulation when playing games--I haven't taken any screenshots yet. Perhaps you, Kirsdarke, would like to do the screenshot-taking? Also, somebody's gotta Google for newly-released mods. I can do both of these things, if you want. |
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#4
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Quote:
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Sigs are for people who aren't Kirs (which is probably why you have one) |
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#5
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Added the following INI configuration in plugin download:
The glitches I was able to fix in Banjo-Kazooie via the INI change:
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#6
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Added mod for Zelda MM. Probably the most difficult game I ever had to witness myself writing an INI confuration entry for, there are still a couple remaining issues:
If you think I'm wrong, go ahead and see for yourself. Open your plugin configuration, go to the Default Game Options tab, and set "N64 Frame Buffer Emulation" option to "Basic Framebuffer," which is the option that fixes these issues that costs the least amount of speed. Motion blur and pause/frame buffer effects will show up in the game now, but your system may experience emulation slowdown in the following areas:
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#7
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Added hi-res texture mod for Super Smash Bros. and screenshot previews as well as INI configuration for the following country versions:
Last edited by Iconoclast; 12-24-2006 at 12:10 PM. |
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#8
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Holy ****. I just found out that there were some invisible threads that I could not normally see. I don't know what that is about, but I found several other hi-res mods as well. Look at KD's post, all those new hi-res I linked to.
This is going to take me all day to catch up with all of this (configuring, screenshots, etc.). There are actually TWO fiercly decent SM 64 hi-res mods, so I cannot link to just one of them. Instead, I am going to merge them both into one, and upload it within my next post. The INI configuration and screenshots, however, will have to come last. |
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#9
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I've got Super Mario 64 hi-res uploaded here.
http://www.filesend.net/download.php...fc66f3229ac6d2 Again, this is a combination of two texture packs:
The next time I reply to this thread, all screenshots will be available, all games configured for Rice's, and any new hi-res I will find (unlikely) will be uploaded. |
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#10
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I've decided to remove the screenshots. Complete waste of my time. If you want screenshots, click on the damn link for the game, and you'll get a bunch of them in the thread author's posts.
Issues support has also been dropped. (Removed 'Issues.html') Added high-resolution texture packs for the following games:
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